Guides / checklist
7 Days to Die horde night checklist
Use this if your group keeps discovering missing powder at 21:50. The list follows a default 7-day blood moon. On a 14-day server, stretch the mid-cycle farm.
Days 1–2 · after the horde
- Repair horde-base walls and replace spikes
- Sort loot, dump junk, restock the fight floor
- Trader run for dukes, medical and missing parts
Days 3–4 · farm
- Lead / casings and nitrate / gunpowder
- Oil and generator fuel
- Food stack and polymers if you still need them
Days 5–6 · craft
- Craft ammo for the guns you actually shoot
- Upgrade critical blocks, wire traps, fuel the generator
- Repair armor and park meds at the fight spot
Horde day
- Set positions and check the escape drop
- No loot run after the warning
- Blood moon starts at 22:00 by default
For timing math see the blood moon day guide. For who does which task, co-op prep.